RIKKEN
RIKKEN

OBJECTIVE OF RIKKEN: Be the player with the most points at the end of the final round
NUMBER OF PLAYERS: 4 players
NUMBER OF CARDS: 52 cards
RANK OF CARDS: (low) 2 – Ace (high)
TYPE OF GAME: Trick Taking Card Game
AUDIENCE: Adults
INTRODUCTION OF RIKKEN
Rikken is a trick-taking game played in Northern Europe. Trick-play and deck structure are typical, but the bidding for this game is quite extensive. Players will bid based on the cards in their hand. There are a variety of bids that rank from low to high. The player who bids highest is required to meet the contract of that bid. Sometimes this is done with a partner, and sometimes it is done alone. Depending on the bid, a trump suit will be determined. This game can be played for points or for cash. If playing for points, determine the number of rounds that will be played. The person with the most points at the end of the round is the winner. If playing for cash, payments are made at the end of each round. 메이저사이트
THE CARDS & THE DEAL
A standard 52 card deck is used for this game. Cards rank 2 low up through Ace high. Determine a dealer who will cut the deck (do not shuffle) and deal 13 to each player. The cards are dealt in packets of six and seven. Deal will pass left each round.
BIDDING
Bidding begins with the player seated left of the dealer. Bids rank from low to high in the following table:
Bid | Details | Points |
Rich | Win at least 8 tricks with a partner called by Ace, bid-winner calls trump suit. | 1 + 1 point for each trick beyond 8 |
Rich Better | Win at least 8 tricks with partner called by Ace, Hearts is trump | 1 + 1 point for each trick beyond 8 |
8 Alone | Win at least 8 tricks with no partner, calls trump suit | 1 + 1 point for each trick beyond 8 |
Misery | Win zero tricks, no partner & no trump suit | 5 |
1 Alone | Win 1 trick only, no partner & no trump | 5 |
9 Alone | Win at least 9 tricks, no partner, calls trump suit | 1 + 1 point for each trick beyond 9 |
10 Alone | Win at least 10 tricks, no partner, calls trump suit | 1 + 1 point for each trick beyond 10 |
11 Alone | Win at least 11 tricks, no partner, calls trump suit | 1 + 1 point for each trick beyond 11 |
12 Alone | Win at least 12 tricks, no partner, calls trump suit | 1 + 1 point for each trick beyond 12 |
Open Misery | Win zero tricks, no partner, no trump, bid-winner’s hand is played face up on table after the first trick | 10 |
Open 1 Alone | Win 1 trick, no partner, no trump, bid-winner’s hand is played face up on table after the first trick | 10 |
Triple Ace | Win at least 8 tricks, bid-winner has three Aces and partners with player who has fourth Ace, trump suit called by partner | 2 + 1 point for each trick beyond 8 |
Open Misery – All Players | Win zero tricks, no partner, no trump, all players’ cards played face up on the table after the first trick, opponents may discuss which cards to play | 15 |
Open 1 Alone – All Players | Win 1 trick, no partner, no trump, all players’ cards played face up on the table after the first trick, opponents may discuss which cards to play | 15 |
13 Alone | Win all 13 tricks, no partner, calls trump suit | 15 |
Open 13 Alone | Win all 13 tricks, no partner, calls trump suit, bid-winner’s hand is played face up on table after the first trick | 20 |
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